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Odin (programming language)

Systems Language

Odin is a general-purpose systems programming language created by Ginger Bill (Bill Hall), first released publicly in 2016, designed as a simpler, more direct alternative to C for systems and game programming, with built-in support for data-oriented design and array-oriented programming features. Odin compiles to native machine code via LLVM, provides manual memory management alongside optional convenience features, and emphasizes readability and a small, orthogonal core language over the more complex feature sets of languages such as C++ or Rust.

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