Algorithms that answer questions about the relationships among points, segments and polygons. The Bentley-Ottmann algorithm finds the crossings among line segments, the closest pair algorithm finds the two nearest points, the Gilbert-Johnson-Keerthi algorithm measures the distance between convex shapes, Welzl's algorithm finds a smallest enclosing circle, and the point-in-polygon test and the shoelace formula decide whether a point is inside a shape and compute its area.
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Geometric Intersection, Proximity and Measurement Algorithms
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Wikipedia: Snap rounding
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Snap rounding is a method of approximating line segment locations by creating a grid
View the Source Wikipedia: Bentley-Ottmann algorithm
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In computational geometry, the Bentley-Ottmann algorithm is a sweep line algorithm for listing all crossings in a set of line segments, i.e. it finds the intersection points (or, simply, intersections) of line segments.
View the Source Gilbert-Johnson-Keerthi distance algorithm (Wikipedia)
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The Gilbert-Johnson-Keerthi distance algorithm is a method of determining the minimum distance between two convex sets, first published by Elmer G. Gilbert, Daniel W. Johnson, and S. Sathiya Keerthi in 1988.
View the Source Shoelace Formula (Wikipedia)
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The shoelace formula, also known as Gauss's area formula and the surveyor's formula, is a mathematical algorithm to determine the area of a simple polygon whose vertices are described by their Cartesian coordinates in the plane.
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