Computing Atlas

How Computing Was Built
Sign In
Text size
100%
Theme
Algorithm

Polygon Triangulation Algorithm

Computational Geometry Algorithm

In computational geometry, polygon triangulation is the partition of a simple polygon into a set of triangles, meaning a set of triangles with pairwise non-intersecting interiors whose union is the original polygon. Triangulations can be viewed as special cases of planar straight-line graphs, and when there are no holes or added points they form maximal outerplanar graphs.

Facts
Time Complexity
Time Complexity (category)
Linearithmic Time -- O(n log n) 1
Classification
Design Technique
Greedy 1
Connections

Uses Design Technique

Entity-backed identity for the design-technique enum value this algorithm already carries, resolved to a computing concept by an explicit value-to-entity map (phase 3 bucket conversion, docs\design_entity_backed_browse_buckets_20260928.md). The design-technique fact itself stays on the algorithm unchanged.

Sources
1. Polygon triangulation (Wikipedia)
Wikipedia article body, read for Browse By backfill (w-bbfill-computing6-0927)
Comments (0)
No comments yet. Be the first to share a thought.
Reader Challenges (0)
No disputes yet. Spotted an error or a better source? Open the first one.