OpenFL is a free and open-source software framework and platform for creating multi-platform applications and video games. Programs can be written in Haxe, JavaScript or TypeScript and published to targets including iOS, Android, HTML5, Windows, macOS, Linux and WebAssembly. It is designed to mirror the Flash API, so SWF files made with Flash authoring tools can be used in OpenFL programs, and it relies on the Lime library for low-level rendering. Joshua Granick created OpenFL, and Chris Speciale now administers and maintains it. More than 500 video games have been built with it, including Papers, Please and Friday Night Funkin.
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Source GitHub: openfl/LICENSE.md at develop
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OpenFL (Wikipedia)
Built On: Haxe, LeadQuote, Built On: Haxe, Lead
OpenFL applications can be written in Haxe, JavaScript (EcmaScript 5 or 6+), or TypeScript
View the Source GitHub: openfl/LICENSE.md at develop
GitHubLicensed Under: MIT License, License file headingQuote, Licensed Under: MIT License, License file heading
MIT License
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