Franklin C. Crow, known as Frank, is a computer scientist who has made important contributions to computer graphics, including some of the first practical spatial anti-aliasing techniques. He also proposed the shadow volume technique for generating geometrically accurate shadows. He studied electrical engineering at the University of Utah College of Engineering under Ivan Sutherland, a pioneer in computer graphics. He taught at the University of Texas, NYIT and Ohio State University and was involved with research at Xerox PARC, Apple Computer's Advanced Technology Group and Interval Research. From 2001 to 2008 he worked for NVIDIA as a GPU architect designing rasterization algorithms. His publications include the 1977 papers on the aliasing problem in computer-generated shaded images and on shadow algorithms for computer graphics.
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Source Franklin C. Crow (Wikipedia)
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Source Franklin C. Crow (Wikipedia)
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1. Franklin C. Crow (Wikipedia)
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Crow also proposed the shadow volume technique for generating geometrically accurate shadows.
Affiliated With: PARC, Career
was involved with research at Xerox PARC
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